//
//  Sprite.h
//  SimpleGLESgame
//
//  Created by Vedran Murgić on 25.01.2014..
//  Copyright (c) 2014. Vedran Murgić. All rights reserved.
//

#import <Foundation/Foundation.h>

@interface Sprite : NSObject

- (id) initWithEffect: (GLKBaseEffect *) baseEffect ;

@property (nonatomic, strong) GLKTextureInfo *textureInfo;
@property (assign) GLKVector2 position;
@property (assign) float rotation;

-(void) render:(NSString *)c;
-(void) update;
@end
